Tag: advice
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My thoughts on automation and finding the joy in boring processes.
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Some thoughts on player-driven loot systems.
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Tips to writing room descriptions for your derelicts and dungeons.
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Advice for setting up a sandbox campaign with player goals in mind.
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Procedures for developing quick, simple settlements and running them.
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Advice on making your 5e-style games combat more dynamic.
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Procedure for running location-based adventures in your Voidrunner’s Codex game.
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